Please use this identifier to cite or link to this item:
http://hdl.handle.net/11375/27666
Title: | A strategy game that scales automatically on multiple platforms |
Authors: | Ma, Xiaoye (Marshall) |
Department: | Computing and Software |
Keywords: | screen scaling;game design |
Publication Date: | 16-Dec-2018 |
Abstract: | Strategy Three Kingdoms is a strategy game with the topic on battle in ancient China. In the game you are supposed to win the battle as a commander. You can play the game on PC and mobile devices. Don’t worry about the performance on small screens. Dedicated UI, layouts and gameplay ensure the game can scale automatically according to different screen sizes and make you emerge in the same game even if you change to another device. Actions from the player are very simple so you don’t need to care about RPG elements such as unit training, resource management, building, complex magics or social communication. The player can just focus on the art of leading, because Strategy Three Kingdoms offers pure strategy and tactics game experience. However, the game is still challenging. It is not easy to complete a level without thinking hard about how to deploy your units. Remember to use ambush to strike enemies and take use of terrains even direction factors to get the upper hand. Strategy and tactics are the keys to victory. The following sections will explain the secret behind the consistent experience in details. |
URI: | http://hdl.handle.net/11375/27666 |
Appears in Collections: | Masters of Engineering Technical Reports |
Files in This Item:
File | Description | Size | Format | |
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Ma_Xiaoye_2018December_MEng.pdf | 571.8 kB | Adobe PDF | View/Open |
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